![]() ![]() “We’re a really small team, but we play the game a lot,” Brennecke explains. Brennecke attributes the game’s level of polish to the team’s experience with the survival genre and, most importantly, long, long hours of playtesting. The game feels like a cohesive package, with harmonious gameplay loops and a distinctive visual style that looks nothing like anything else that’s currently on the market. You’d never know that Grounded was developed by such a tiny team, though. But that doesn’t mean that we can’t get a lot of work done.” ![]() “I’ve been at Obsidian for longer than 16 years now, and it’s definitely the smallest team I’ve ever been a part of, even going back to the early days working on Star Wars: Knights of the Old Republic II and Neverwinter Nights. “I think we have roughly 200 developers at Obsidian and the Grounded team is only about 13 to 14 people,” says Brennecke. While each Obsidian project has its own dedicated team of developers, Grounded’s team is the smallest of them all. Obsidian, maker of beloved RPGs like Fallout: New Vegas and Pillars of Eternity, is a relatively large studio, and it’s got several projects currently in development, like a new expansion for the excellent space adventure The Outer Worlds and an upcoming fantasy RPG Avowed. I know that’s a cool part of the game, and that’s why we spent quite a bit of time adding a lot of features to the base building.” “I’m super impressed with all the players’ base building so far. I don’t even know how they did that,” says Grounded game director Adam Brennecke, who recently spoke to Den of Geek about the making of the game and its early-access launch. “There’s a pirate ship that someone made on the pond. Players have to work together to fight off all manner of hungry insects and arachnids, crafting armor and weapons, and building strange structures in and around the towering lunchboxes and misplaced electronics scattered about the forests of tree-sized blades of grass. And the four-player cooperative survival/base-building game’s burgeoning community has spent the past weeks exploring the game’s uniquely bizarre world - a suburban backyard as viewed from the perspective of one of four shrunken-down teenagers. Obsidian Entertainment’s Grounded has been on Steam Early Access and Xbox Game Preview for about a month now, turning heads on Steam in particular where it became a best-seller overnight.
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